Sift Heads 2 – Walkthrough – Mission 1 – Aborted Flight ( List) Skip videos: Press 0 (zero) during videos Mission 1 and 5 have a semi-interactive cinematic before the actual mission, as for the final mission, the whole level is a semi-interactive cinematic. The directional cursor keys to press in the pre-mission semi-interactive cinematic are up, left and right. Aim your crosshair as shown above and wait for the target to appear. ![]() Sift Heads 2 – Walkthrough – Mission 2 – Red Morning ( List)įirst, you must shoot the undercover cop first at position #1. Sift Heads 2 – Walkthrough – Mission 3 – Bad Time ( List) Next, your main target #2 will be running quite fast so get ready to blow his brains out when he jogs by. Shoot the window once to break it, then blow his head off when his head pops up. ![]() Sift Heads 2 – Walkthrough – Mission 5 – Shift and Sift ( List) Sift Heads 2 – Walkthrough – Mission 4 – Hunter Storm ( List)Īim your crosshair in the position as show above and fire. The directional cursor keys to be pressed in the pre-mission semi-interactive cinematic are up, down, up and down. After that, you must quickly shoot out the tyres. Aim your crosshair at either the left or right tyres marked “x” as shown above. Sift Heads 2 – Walkthrough – Mission 7 – Light City ( List) Sift Heads 2 – Walkthrough – Mission 6 – Killed by a God ( List)Īim your crosshair at the position “x” as shown above and shoot him when he passes by. Sift Heads 2 – Walkthrough – Mission 8 – Transaction ( List) Shoot out the lights first at position #1 then shoot him when he comes out at position #2. You need to shoot their weapons when they draw it out. Sailor #1 will draw his weapon first, shoot his weapon quickly before sailor #2 draws his weapon or else it will be too late. After you have disarmed sailor #1 and #2, quickly shoot the sniper which will appear at position #3. Sift Heads 2 – Walkthrough – Mission 9 – Trap ( List)įirst, shoot out the lamps at position #1, then the target will hide by the staircase. Blow his hands off when he sticks out his hand to shoot at you at position #2. Sift Heads 2 – Walkthrough – Mission 11 – Last Run ( List) Sift Heads 2 – Walkthrough – Mission 10 – Let’s Roll ( List)īuy a Desert Eagle, aim for the head or stomach, fire away, reload, repeat until he drops. The directional cursor keys to be pressed in the final mission’s semi-interactive cinematic are up, right, down, left, left, down and up. Star Wars fan? Love collectible action figures? Check out screenshots of the 212th Attack Battalion: Utapau Clone Trooper, brought to you by BaseGuardian. Sift Heads 2 is not really a hard game to beat. Nevertheless, there will always be folks who need walkthroughs so this is another attempt of Deimos to harvest traffic.In Sift Heads World - Act 1, Vinnie (the best head sifter and bounty hunter in the world) is now teamed up with Kiro (an assassin who sifts head with his Katana and shuriken) as well as the delicious Shorty. Sift Heads World - Act 1 is the continuation of the intense and action packed ending of Sift Renegade 2.Īfter Vinnie and Kiro have settled their differences, they are now in their hide out. Things are pretty calm when Shorty signaled the presence of the Italian Mafia that Vinnie disposed back then. ![]() BUT hey, with Vinnie, Kiro, and Shorty on the scene, that's NOT going to happen! So what should you do in Sift Heads World - Act 1? Simple, go directly to the source of the problem and put a stop to it - Palermo, Italy! After Vinnie has cleared the streets of Chicago, things haven't been going really well for this gang and they are doing everything they can, taking desperate measures to resurface again. In Sift Heads World - Act 1, you now have 3 different characters available and you can choose which one to pick - Vinnie, Shorty, or Kiro (I don't know BUT I like Kiro more). ![]() Now, you have 2 massive cities to explore - your hometown Chicago and Palermo where the Mafia is taking refuge. With 14 different weapons to use, 10 main missions coupled with 10 secondary ones, you are sure to have truckloads and hours of action packed fun in Sift Heads World - Act 1.
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